演算法設計及分析

出自中山電機所 無線行動網路實驗室

(修訂版本間差異)
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/1c/2012_Lecture_7_Greedy_AlgorithmV3.pdf Chapter 7. Greedy Algorithms](2012/04/11)   
[http://wmi.ee.nsysu.edu.tw/enter/images/1/1c/2012_Lecture_7_Greedy_AlgorithmV3.pdf Chapter 7. Greedy Algorithms](2012/04/11)   
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[http://wmi.ee.nsysu.edu.tw/enter/images/c/ce/2012_Lecture_8_Elementary_Grapgh_AlgorithmsV2.pdf Chapter 8. Strongly Connected Components]('''2012/04/25''')<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/c/ce/2012_Lecture_8_Elementary_Grapgh_AlgorithmsV2.pdf Chapter 8. Strongly Connected Components](2012/04/25)<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/2/2c/2012_Lecture_9_Single-Source_Shortest_PathsV2.pdf Chapter 9. Single-Source Shortest Paths]('''2012/05/02''')
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[http://wmi.ee.nsysu.edu.tw/enter/images/2/2c/2012_Lecture_9_Single-Source_Shortest_PathsV2.pdf Chapter 9. Single-Source Shortest Paths](2012/05/02)
[http://wmi.ee.nsysu.edu.tw/enter/images/e/e4/2012_Lecture_10_Maximum_FlowV2.pdf Chapter 10. Maximum Flow](2012/05/11)  
[http://wmi.ee.nsysu.edu.tw/enter/images/e/e4/2012_Lecture_10_Maximum_FlowV2.pdf Chapter 10. Maximum Flow](2012/05/11)  
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/e9/2012_Lecture_11_Linear_Programming_and_Game_TheoryV10.pdf Chapter 11. Linear Programming and Its Application to Game Theory](2012/01/09)
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[http://wmi.ee.nsysu.edu.tw/enter/images/5/5c/2013_Lecture_11_Linear_Programming_and_Game_Theory.pdf Chapter 11. Linear Programming and Its Application to Game Theory]('''2013/05/02''')
[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf *Reference. '''Chapter 11 投影片資料來源'''](有興趣的同學自己閱讀)  
[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf *Reference. '''Chapter 11 投影片資料來源'''](有興趣的同學自己閱讀)  
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/fd/2013_Lecture_12_NP-Completeness.pdf Chapter 12. NP-Completeness](2013/05/02)
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/fd/2013_Lecture_12_NP-Completeness.pdf Chapter 12. NP-Completeness]('''2013/05/02''')
[http://wmi.ee.nsysu.edu.tw/enter/images/9/94/2012_Lecture_13_Approximation_Algorithms.pdf Chapter 13. Approximation Algorithms](2012/01/02)<br>  
[http://wmi.ee.nsysu.edu.tw/enter/images/9/94/2012_Lecture_13_Approximation_Algorithms.pdf Chapter 13. Approximation Algorithms](2012/01/02)<br>  

在2013年5月2日 (四) 11:58所做的修訂版本

研究所課程, 2013 Spring, Wed 9:00~12:00 AM, F3010

Chapter 1. Introduction(2013/02/20)

Chapter 2. Growth of Functions(2013/02/27)

Chapter 3. Divide and Conquer(2012/01/02)

Chapter 4. Selection(2012/01/02)

Chapter 5. Randomized Algorithms(2012/01/20)

Chapter 5習題解答

Chapter 6. Dynamic Programming(2012/03/28)

Chapter 7. Greedy Algorithms(2012/04/11) 

Chapter 8. Strongly Connected Components(2012/04/25)

Chapter 9. Single-Source Shortest Paths(2012/05/02)

Chapter 10. Maximum Flow(2012/05/11)

Chapter 11. Linear Programming and Its Application to Game Theory2013/05/02

*Reference. Chapter 11 投影片資料來源(有興趣的同學自己閱讀)

Chapter 12. NP-Completeness2013/05/02

Chapter 13. Approximation Algorithms(2012/01/02)

Appendix:Minimum Cost Spanning Tree(自修教材,屬於「資料結構」課程範疇)