演算法設計及分析

出自中山電機所 無線行動網路實驗室

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'''2015 投影片教材懶人包(製作中)'''  
'''2015 投影片教材懶人包(製作中)'''  
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[http://wmi.ee.nsysu.edu.tw/enter/images/6/6a/2014AlgLecture1.pdf Chapter 1. Introduction](2014)
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Chapter 1. Introduction(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/5/55/2014AlgLecture2.pdf Chapter 2. Growth of Functions](2014)
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Chapter 2. Growth of Functions(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/d/dc/2014AlgLecture3.pdf Chapter 3. Divide and Conquer](2014)
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Chapter 3. Divide and Conquer(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/8/87/2014AlgLecture4.pdf Chapter 4. Randomized Algorithms](2014)
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Chapter 4. Randomized Algorithms(2015)
[http://wmi.ee.nsysu.edu.tw/enter/images/d/d7/Solution_to_Exercise_of_Chpater_5.pdf '''Chapter 4習題解答''']  
[http://wmi.ee.nsysu.edu.tw/enter/images/d/d7/Solution_to_Exercise_of_Chpater_5.pdf '''Chapter 4習題解答''']  
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[http://wmi.ee.nsysu.edu.tw/enter/images/4/49/2014AlgLecture5.pdf Chapter 5. Dynamic Programming](2012)
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Chapter 5. Dynamic Programming(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/14/2014AlgLecture6.pdf Chapter 6. Greedy Algorithms](2012)   
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Chapter 6. Greedy Algorithms(2015)   
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/11/2014AlgLecture7.pdf Chapter 7. Strongly Connected Components](2012)<br>  
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Chapter 7. Strongly Connected Components(2015)<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/2/2c/2012_Lecture_9_Single-Source_Shortest_PathsV2.pdf '''(參考資料/自修/選擇性教材)'''&nbsp;Single-Source Shortest Paths](2012)
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Chapter 8.&nbsp;Single-Source Shortest Paths(2012)
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[http://wmi.ee.nsysu.edu.tw/enter/images/3/3a/2014AlgLecture8.pdf Chapter 8. Maximum Flow](2014)
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Chapter 9. Maximum Flow(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/0/08/2014AlgLecture9.pdf Chapter 9. Maximum Bipartite Matching](2014)
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Chapter 10. Linear Programming and Its Application to Game Theory(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/4/46/2014maxMatchingReference.pdf '''*'''Reference&nbsp;'''Chapter 9 投影片資料來源''']
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/10/2014AlgLecture10.pdf Chapter 10. Linear Programming and Its Application to Game Theory](2014)
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[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf *Reference. '''Chapter 10 投影片資料來源''']  
[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf *Reference. '''Chapter 10 投影片資料來源''']  
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[http://wmi.ee.nsysu.edu.tw/enter/images/a/ad/2014AlgLecture11.pdf Chapter 11. NP-Completeness](2014)
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Chapter 11. NP-Completeness(2015)
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/e3/2014AlgLecture12.pdf Chapter 12. Approximation Algorithms](2012)<br>  
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Chapter 12. Approximation Algorithms(2015)<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/b/bc/2012_Appendix_Minimum_Cost_Spanning_Tree.pdf Appendix:Minimum Cost Spanning Tree](自修教材,屬於「資料結構」課程範疇)
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[http://wmi.ee.nsysu.edu.tw/enter/images/b/bc/2012_Appendix_Minimum_Cost_Spanning_Tree.pdf Appendix:Minimum Cost Spanning Tree](自學教材,屬於「資料結構」課程範疇)
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在2015年2月17日 (二) 17:43所做的修訂版本

研究所課程, 2014 Spring, Wed 1:10~4:00 PM, F3010

2015 投影片教材懶人包(製作中)

Chapter 1. Introduction(2015)

Chapter 2. Growth of Functions(2015)

Chapter 3. Divide and Conquer(2015)

Chapter 4. Randomized Algorithms(2015)

Chapter 4習題解答

Chapter 5. Dynamic Programming(2015)

Chapter 6. Greedy Algorithms(2015) 

Chapter 7. Strongly Connected Components(2015)

Chapter 8. Single-Source Shortest Paths(2012)

Chapter 9. Maximum Flow(2015)

Chapter 10. Linear Programming and Its Application to Game Theory(2015)

*Reference. Chapter 10 投影片資料來源

Chapter 11. NP-Completeness(2015)

Chapter 12. Approximation Algorithms(2015)

Appendix:Minimum Cost Spanning Tree(自學教材,屬於「資料結構」課程範疇)