演算法設計及分析

出自中山電機所 無線行動網路實驗室

(修訂版本間差異)
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=== '''研究所課程, 2016 Spring, Wed 1:10~4:00 PM, F2010'''  ===
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=== '''研究所課程, 2019 Spring, Thu, 2:10~5:00 PM, F3009'''  ===
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/19/2017Ch1Introduction9.pdf Chapter 1. Introduction]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/0/05/AlgGrade.pdf '''學期成績計分方式''']
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[http://wmi.ee.nsysu.edu.tw/enter/images/b/bf/2017Ch2GrowthOfFunctions5.pdf Chapter 2. Growth of Functions]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/9/92/AlgCh1Introduction.pdf Chapter 1. Introduction ]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/b/bb/2017Ch3DivideAndConquer.pdf Chapter 3. Divide and Conquer]
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Chapter 2. Growth of Functions
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/e2/2017Ch4Randomized5.pdf Chapter 4. Randomized Algorithms]
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Chapter 3. Divide and Conquer
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'''[http://wmi.ee.nsysu.edu.tw/enter/images/9/93/RandAlgChapSol2.pdf Chapter 4 習題解答]'''
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Chapter 4. Randomized Algorithms
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[http://wmi.ee.nsysu.edu.tw/enter/images/9/93/RandAlgChapSol2.pdf Chapter 4 習題解答]  
[http://www.cs.toronto.edu/~bor/373f05/max3sat.pdf *Derandomization of MAX-3SAT] (參考資料,自我學習,上課不教,考試不考)  
[http://www.cs.toronto.edu/~bor/373f05/max3sat.pdf *Derandomization of MAX-3SAT] (參考資料,自我學習,上課不教,考試不考)  
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[http://wmi.ee.nsysu.edu.tw/enter/images/a/a2/2017Ch5DP.pdf Chapter 5. Dynamic Programming]
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Chapter 5. Dynamic Programming  
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/f7/2017Ch6Greedy5.pdf Chapter 6. Greedy Algorithms]     
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Chapter 6. Greedy Algorithms     
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/f7/2017Ch7SCC2.pdf Chapter 7. Strongly Connected Components]<br>  
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Chapter 7. Strongly Connected Components<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/e8/2017Ch8MST.pdf Chapter 8. Minimun Cost Spanning Tree]
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Chapter 8. Minimun Cost Spanning Tree  
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[http://wmi.ee.nsysu.edu.tw/enter/images/6/67/2017Ch9MaxFlow2.pdf Chapter 9. Maximum Flow]
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Chapter 9. Maximum Flow  
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/e1/2017Ch10LP9.pdf Chapter 10. Linear Programming and Its Application to Game Theory]'''(2017/05/13更新。修正一些筆誤)'''
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Chapter 10. Linear Programming and Its Application to Game Theory  
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'''[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf Chapter 10 投影片資料來源]'''
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[http://wmi.ee.nsysu.edu.tw/enter/images/3/32/Linear_programing_and_its_applications.pdf Chapter 10 投影片資料來源]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/6/6c/2017Ch11NPC.pdf Chapter 11. NP-Completeness]
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Chapter 11. NP-Completeness  
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[http://wmi.ee.nsysu.edu.tw/enter/images/1/10/2017Ch12Approximation.pdf Chapter 12. Approximation Algorithms]<br>  
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Chapter 12. Approximation Algorithms<br>  
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在2019年2月21日 (四) 13:17所做的修訂版本

研究所課程, 2019 Spring, Thu, 2:10~5:00 PM, F3009

學期成績計分方式

Chapter 1. Introduction

Chapter 2. Growth of Functions

Chapter 3. Divide and Conquer

Chapter 4. Randomized Algorithms

Chapter 4 習題解答

*Derandomization of MAX-3SAT (參考資料,自我學習,上課不教,考試不考)

Chapter 5. Dynamic Programming

Chapter 6. Greedy Algorithms   

Chapter 7. Strongly Connected Components

Chapter 8. Minimun Cost Spanning Tree

Chapter 9. Maximum Flow

Chapter 10. Linear Programming and Its Application to Game Theory

Chapter 10 投影片資料來源

Chapter 11. NP-Completeness

Chapter 12. Approximation Algorithms