演算法設計及分析

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(修訂版本間差異)
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[http://wmi.ee.nsysu.edu.tw/enter/images/2/2f/AlgCh5DynamicProgram.pdf Chapter 5. Dynamic Programming]  
[http://wmi.ee.nsysu.edu.tw/enter/images/2/2f/AlgCh5DynamicProgram.pdf Chapter 5. Dynamic Programming]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/f5/AlgCh6Greedy.pdf Chapter 6. Greedy Algorithms]  (對應228放假,2019上課不教)
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[http://wmi.ee.nsysu.edu.tw/enter/images/f/f5/AlgCh6Greedy.pdf Chapter 6. Greedy Algorithms]&nbsp; <br>
[http://wmi.ee.nsysu.edu.tw/enter/images/7/76/AlgCh7BasicGraphAlg.pdf Chapter 7. Graph Traversal Techniques]<br>  
[http://wmi.ee.nsysu.edu.tw/enter/images/7/76/AlgCh7BasicGraphAlg.pdf Chapter 7. Graph Traversal Techniques]<br>  
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[http://wmi.ee.nsysu.edu.tw/enter/images/6/60/AlgCh8MST.pdf Chapter 8. Minimun Cost Spanning Tree]&nbsp;(對應4/4兒童節放假,2019上課不教)  
[http://wmi.ee.nsysu.edu.tw/enter/images/6/60/AlgCh8MST.pdf Chapter 8. Minimun Cost Spanning Tree]&nbsp;(對應4/4兒童節放假,2019上課不教)  
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[http://wmi.ee.nsysu.edu.tw/enter/images/b/b5/AlgCh9MaxFlow.pdf Chapter 9. Maximum Flow]
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Chapter 9. Maximum Flow'''(預計 5月20日更新)'''
[http://wmi.ee.nsysu.edu.tw/enter/images/b/ba/AlgCh10Simplex.pdf Chapter 10. Linear Programming and Its Application to Game Theory]  
[http://wmi.ee.nsysu.edu.tw/enter/images/b/ba/AlgCh10Simplex.pdf Chapter 10. Linear Programming and Its Application to Game Theory]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/e/ed/LinearProgramming.pdf 註1:Chapter 10 投影片資料來源]  
[http://wmi.ee.nsysu.edu.tw/enter/images/e/ed/LinearProgramming.pdf 註1:Chapter 10 投影片資料來源]  
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[http://www.cs.columbia.edu/coms6998-3/lpprimer.pdf 註2:Relations between a primary problem and its dual problem]
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[http://www.cs.columbia.edu/coms6998-3/lpprimer.pdf 註2:Relations between a primary problem and its dual problem]  
[http://wmi.ee.nsysu.edu.tw/enter/images/7/79/AlgCh11NPC.pdf Chapter 11. NP-Completeness]  
[http://wmi.ee.nsysu.edu.tw/enter/images/7/79/AlgCh11NPC.pdf Chapter 11. NP-Completeness]  

在2019年5月17日 (五) 15:53所做的修訂版本

研究所課程, 2019 Spring, Thu 2:10~5:00 PM, EC3009

Chapter 0. 學期成績計分方式

Chapter 1. Introduction

Chapter 2. Growth of Functions

Chapter 3. Divide and Conquer

Chapter 4. Randomized Algorithms

Chapter 4 習題解答

*Derandomization of MAX-3SAT (參考資料,自我學習,上課不教,考試不考)

Chapter 5. Dynamic Programming

Chapter 6. Greedy Algorithms 

Chapter 7. Graph Traversal Techniques

期中考 (2019/04/25)

Chapter 8. Minimun Cost Spanning Tree (對應4/4兒童節放假,2019上課不教)

Chapter 9. Maximum Flow(預計 5月20日更新)

Chapter 10. Linear Programming and Its Application to Game Theory

註1:Chapter 10 投影片資料來源

註2:Relations between a primary problem and its dual problem

Chapter 11. NP-Completeness

Chapter 12. Approximation Algorithms