演算法設計及分析

出自中山電機所 無線行動網路實驗室

(修訂版本間差異)
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'''期中考 (2019/04/25)'''  
'''期中考 (2019/04/25)'''  
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Chapter 8. Minimun Cost Spanning Tree <br>
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Chapter 8. Minimun Cost Spanning Tree <br>  
Chapter 9. Maximum Flow  
Chapter 9. Maximum Flow  
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[http://wmi.ee.nsysu.edu.tw/enter/images/7/73/AlgCh10SimplexV2.pdf Chapter 10. Linear Programming and Its Application to Game Theory]&nbsp;'''(5/30 更新第 61, 62 頁:筆誤的部分)'''
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Chapter 10. Linear Programming and Its Application to Game Theory&nbsp;  
[http://wmi.ee.nsysu.edu.tw/enter/images/e/ed/LinearProgramming.pdf 註1:Chapter 10 投影片資料來源]  
[http://wmi.ee.nsysu.edu.tw/enter/images/e/ed/LinearProgramming.pdf 註1:Chapter 10 投影片資料來源]  
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[http://www.cs.columbia.edu/coms6998-3/lpprimer.pdf 註2:Relations between a primary problem and its dual problem]  
[http://www.cs.columbia.edu/coms6998-3/lpprimer.pdf 註2:Relations between a primary problem and its dual problem]  
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[http://wmi.ee.nsysu.edu.tw/enter/images/7/79/AlgCh11NPC.pdf Chapter 11. NP-Completeness]
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Chapter 11. NP-Completeness  
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[http://wmi.ee.nsysu.edu.tw/enter/images/5/5b/AlgCh12Approximation.pdf Chapter 12. Approximation Algorithms]<br>  
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Chapter 12. Approximation Algorithms<br>  
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在2020年3月4日 (三) 01:46所做的修訂版本

研究所課程, 2019 Spring, Thu 2:10~5:00 PM, EC3009

Chapter 0. 學期成績計分方式

Chapter 1. Introduction

Chapter 2. Growth of Functions

Chapter 3. Divide and Conquer

Chapter 4. Randomized Algorithms

Chapter 4 習題解答

*Derandomization of MAX-3SAT (參考資料,自我學習,上課不教,考試不考)

Chapter 5. Dynamic Programming

Chapter 6. Greedy Algorithms 

Chapter 7. Graph Traversal Techniques

期中考 (2019/04/25)

Chapter 8. Minimun Cost Spanning Tree

Chapter 9. Maximum Flow

Chapter 10. Linear Programming and Its Application to Game Theory 

註1:Chapter 10 投影片資料來源

註2:Relations between a primary problem and its dual problem

Chapter 11. NP-Completeness

Chapter 12. Approximation Algorithms